Library material was added

This commit is contained in:
Evgeny Redikultsev
2022-11-06 18:55:01 +05:00
parent 1cf54603bc
commit 5d19958fd7
52 changed files with 1018 additions and 171 deletions

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@@ -1,27 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media;
namespace StructureHelper.Models.Materials
{
public class HeadMaterial : IHeadMaterial
{
public string Name { get; set; }
public Color Color { get; set; }
public MaterialDefinitionBase Material { get; set; }
public HeadMaterial()
{
Thread.Sleep(100);
var randomR = new Random(new Random((int)DateTime.Now.Ticks % 1000).Next(50)).Next(0, 255);
var randomG = new Random(new Random((int)DateTime.Now.Ticks % 200).Next(100, 200)).Next(0, 255);
var randomB = new Random(new Random((int)DateTime.Now.Ticks % 50).Next(500, 1000)).Next(0, 255);
Color = Color.FromRgb((byte)randomR, (byte)randomG, (byte)randomB);
}
}
}

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@@ -1,16 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
namespace StructureHelper.Models.Materials
{
public interface IHeadMaterial
{
string Name { get; set; }
Color Color { get; set; }
MaterialDefinitionBase Material { get; set; }
}
}