Add cross-section convert strategies
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@@ -18,6 +18,9 @@ namespace StructureHelperLogics.Models.Materials
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private IMaterialOptionLogic optionLogic;
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private IFactorLogic factorLogic => new FactorLogic(SafetyFactors);
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private LMLogic.ITrueStrengthLogic strengthLogic;
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/// <inheritdoc/>
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public Guid Id { get; }
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/// <inheritdoc/>
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public ILibMaterialEntity MaterialEntity { get; set; }
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/// <inheritdoc/>
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@@ -38,8 +41,9 @@ namespace StructureHelperLogics.Models.Materials
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public List<IMaterialLogic> MaterialLogics => materialLogics;
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public ConcreteLibMaterial()
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public ConcreteLibMaterial(Guid id)
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{
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Id = id;
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materialLogics = ProgramSetting.MaterialLogics.Where(x => x.MaterialType == materialType).ToList();
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MaterialLogic = materialLogics.First();
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SafetyFactors = new List<IMaterialSafetyFactor>();
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@@ -50,7 +54,12 @@ namespace StructureHelperLogics.Models.Materials
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RelativeHumidity = 0.55d;
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MinAge = 0d;
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MaxAge = maxAge;
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}
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}
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public ConcreteLibMaterial() : this (Guid.NewGuid())
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{
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}
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public object Clone()
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{
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@@ -16,11 +16,18 @@ namespace StructureHelperLogics.Models.Materials
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public double Modulus { get; set; }
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public double CompressiveStrength { get; set; }
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public double TensileStrength { get; set; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; } = new();
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public ElasticMaterial()
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public Guid Id { get; }
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public ElasticMaterial(Guid id)
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{
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SafetyFactors = new List<IMaterialSafetyFactor>();
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Id = id;
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}
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public ElasticMaterial() : this(Guid.NewGuid())
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{
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}
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public IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm)
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@@ -15,43 +15,34 @@ namespace StructureHelperLogics.Models.Materials
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{
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private IElasticMaterialLogic elasticMaterialLogic => new ElasticMaterialLogic();
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private MaterialTypes materialType;
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IUpdateStrategy<IFRMaterial> fRUpdateStrategy = new FRUpdateStrategy();
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IUpdateStrategy<IFRMaterial> updateStrategy = new FRUpdateStrategy();
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public Guid Id { get; }
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public double Modulus{ get; set; }
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public double CompressiveStrength { get; set; }
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public double TensileStrength { get; set; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; } = new();
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public double ULSConcreteStrength { get; set; }
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public double SumThickness { get; set; }
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public double GammaF2 => GetGammaF2();
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private double GetGammaF2()
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public FRMaterial(MaterialTypes materialType, Guid id)
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{
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const double gammaF2Max = 0.9d;
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double gammaF2;
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IFactorLogic factorLogic = new FactorLogic(SafetyFactors);
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var factors = factorLogic.GetTotalFactor(LimitStates.ULS, CalcTerms.ShortTerm);
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var rf = TensileStrength * factors.Tensile;
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var epsUlt = rf / Modulus;
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gammaF2 = 0.4d / epsUlt * Math.Sqrt(ULSConcreteStrength / (Modulus * SumThickness * 1e3d));
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gammaF2 = Math.Min(gammaF2, gammaF2Max);
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return gammaF2;
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}
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public FRMaterial(MaterialTypes materialType)
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{
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Id = id;
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ULSConcreteStrength = 14e6d;
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SumThickness = 0.175e-3d;
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SafetyFactors = new List<IMaterialSafetyFactor>();
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this.materialType = materialType;
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SafetyFactors.AddRange(PartialCoefficientFactory.GetDefaultFRSafetyFactors(ProgramSetting.FRCodeType, this.materialType));
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}
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public FRMaterial(MaterialTypes materialType) : this (materialType, Guid.NewGuid())
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{
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}
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public object Clone()
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{
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var newItem = new FRMaterial(this.materialType);
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var updateStrategy = fRUpdateStrategy;
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updateStrategy.Update(newItem, this);
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return newItem;
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}
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@@ -71,5 +62,17 @@ namespace StructureHelperLogics.Models.Materials
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{
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return GetLoaderMaterial(limitState, calcTerm);
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}
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private double GetGammaF2()
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{
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const double gammaF2Max = 0.9d;
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double gammaF2;
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IFactorLogic factorLogic = new FactorLogic(SafetyFactors);
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var factors = factorLogic.GetTotalFactor(LimitStates.ULS, CalcTerms.ShortTerm);
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var rf = TensileStrength * factors.Tensile;
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var epsUlt = rf / Modulus;
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gammaF2 = 0.4d / epsUlt * Math.Sqrt(ULSConcreteStrength / (Modulus * SumThickness * 1e3d));
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gammaF2 = Math.Min(gammaF2, gammaF2Max);
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return gammaF2;
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}
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}
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}
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@@ -16,6 +16,7 @@ namespace StructureHelper.Models.Materials
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{
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public class HeadMaterial : IHeadMaterial, INotifyPropertyChanged
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{
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private HeadMaterialUpdateStrategy updateStrategy = new HeadMaterialUpdateStrategy();
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private Color color;
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public Guid Id { get; }
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@@ -31,6 +32,7 @@ namespace StructureHelper.Models.Materials
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}
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public IHelperMaterial HelperMaterial {get; set;}
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public HeadMaterial(Guid id)
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{
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Id = id;
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@@ -51,8 +53,7 @@ namespace StructureHelper.Models.Materials
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public object Clone()
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{
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var newItem = new HeadMaterial();
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newItem.HelperMaterial = this.HelperMaterial.Clone() as IHelperMaterial;
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var updateStrategy = new MaterialUpdateStrategy();
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newItem.HelperMaterial = HelperMaterial.Clone() as IHelperMaterial;
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updateStrategy.Update(newItem, this);
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return newItem;
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}
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@@ -2,11 +2,6 @@
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperLogics.Models.Materials;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media;
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namespace StructureHelper.Models.Materials
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@@ -1,5 +1,6 @@
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using LoaderCalculator.Data.Materials;
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using StructureHelperCommon.Infrastructures.Enums;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperLogics.Models.Materials;
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using System;
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using System.Collections.Generic;
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@@ -7,7 +8,7 @@ using System.Text;
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namespace StructureHelperLogics.Models.Materials
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{
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public interface IHelperMaterial : ICloneable
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public interface IHelperMaterial : ISaveable, ICloneable
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{
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IMaterial GetLoaderMaterial(LimitStates limitState, CalcTerms calcTerm);
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IMaterial GetCrackedLoaderMaterial(LimitStates limitState, CalcTerms calcTerm);
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@@ -28,6 +28,8 @@ namespace StructureHelperLogics.Models.Materials
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public List<IMaterialLogic> MaterialLogics => throw new NotImplementedException();
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public Guid Id => throw new NotImplementedException();
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public LibMaterial(MaterialTypes materialType, CodeTypes codeType, string name, double mainStrength)
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{
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this.MaterialType = materialType;
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@@ -5,13 +5,13 @@ using StructureHelperCommon.Services;
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namespace StructureHelperLogics.Models.Materials
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{
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public class MaterialUpdateStrategy : IUpdateStrategy<IHeadMaterial>
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public class HeadMaterialUpdateStrategy : IUpdateStrategy<IHeadMaterial>
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{
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private IUpdateStrategy<IElasticMaterial> elasticStrategy;
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private IUpdateStrategy<IFRMaterial> frStrategy;
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private IUpdateStrategy<IConcreteLibMaterial> concreteStrategy;
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private IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy;
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public MaterialUpdateStrategy(IUpdateStrategy<IElasticMaterial> elasticStrategy,
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public HeadMaterialUpdateStrategy(IUpdateStrategy<IElasticMaterial> elasticStrategy,
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IUpdateStrategy<IFRMaterial> frStrategy,
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IUpdateStrategy<IConcreteLibMaterial> concreteStrategy,
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IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy
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@@ -22,7 +22,7 @@ namespace StructureHelperLogics.Models.Materials
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this.concreteStrategy = concreteStrategy;
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this.reinforcementStrategy= reinforcementStrategy;
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}
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public MaterialUpdateStrategy() : this(
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public HeadMaterialUpdateStrategy() : this(
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new ElasticUpdateStrategy(),
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new FRUpdateStrategy(),
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new ConcreteLibUpdateStrategy(),
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@@ -31,7 +31,8 @@ namespace StructureHelperLogics.Models.Materials
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public void Update(IHeadMaterial targetObject, IHeadMaterial sourceObject)
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{
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CheckObject.CompareTypes(targetObject, sourceObject);
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CheckObject.IsNull(sourceObject);
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CheckObject.IsNull(targetObject);
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Name = sourceObject.Name;
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targetObject.Color = sourceObject.Color;
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@@ -22,16 +22,23 @@ namespace StructureHelperLogics.Models.Materials
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private LoaderMaterialLogics.ITrueStrengthLogic strengthLogic;
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private readonly List<IMaterialLogic> materialLogics;
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public Guid Id { get; }
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public ILibMaterialEntity MaterialEntity { get; set; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; set; }
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public List<IMaterialSafetyFactor> SafetyFactors { get; set; } = new();
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public IMaterialLogic MaterialLogic { get; set; }
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public List<IMaterialLogic> MaterialLogics => materialLogics;
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public ReinforcementLibMaterial()
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public ReinforcementLibMaterial(Guid id)
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{
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Id = id;
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materialLogics = ProgramSetting.MaterialLogics.Where(x => x.MaterialType == materialType).ToList();
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MaterialLogic = materialLogics.First();
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SafetyFactors = new List<IMaterialSafetyFactor>();
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}
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public ReinforcementLibMaterial() : this (Guid.NewGuid())
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{
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}
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public object Clone()
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