UnitSystem inplementation started, Calculation started

This commit is contained in:
NickAppLab
2022-08-26 01:49:22 +05:00
parent e73702d133
commit 51748407e8
29 changed files with 252 additions and 290 deletions

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@@ -37,22 +37,22 @@ namespace StructureHelperTests.FunctionalTests.Ndms.RCSections
//Коллекция для хранения элементарных участков
var ndmCollection = new List<INdm>();
//Настройки триангуляции, пока опции могут быть только такие
ITriangulationOptions options = new TriangulationOptions() { LimiteState = StructureHelperLogics.Infrastructures.CommonEnums.LimitStates.Collapse, CalcTerm = StructureHelperLogics.Infrastructures.CommonEnums.CalcTerms.ShortTerm };
ITriangulationOptions options = new TriangulationOptions { LimiteState = StructureHelperLogics.Infrastructures.CommonEnums.LimitStates.Collapse, CalcTerm = StructureHelperLogics.Infrastructures.CommonEnums.CalcTerms.ShortTerm };
var ndmPrimitives = new List<INdmPrimitive>();
//Добавляем прямоугольник бетонного сечения
var concreteRectangle = new RectanglePrimitive(new Center() { X = 0, Y = 0 }, new Rectangle() { Width = width, Height = height, Angle = 0 });
var concreteRectangle = new RectanglePrimitive(new Center { X = 0, Y = 0 }, new Rectangle { Width = width, Height = height, Angle = 0 });
ndmPrimitives.Add(concreteRectangle.GetNdmPrimitive());
//Добавляем 4 точки для арматуры
// 0.05 - величина защитного слоя (расстояние от грани прямоугольника до центра арматуры
//С площадью нижней арматуры
var leftBottomReinforcementPoint = new PointPrimitive(new Center() { X = -width / 2 + 0.05d, Y = -height / 2 + 0.05 }, new Point() { Area = bottomArea });
var leftBottomReinforcementPoint = new PointPrimitive(new Center { X = -width / 2 + 0.05d, Y = -height / 2 + 0.05 }, new Point { Area = bottomArea });
ndmPrimitives.Add(leftBottomReinforcementPoint.GetNdmPrimitive());
var rightBottomReinforcementPoint = new PointPrimitive(new Center() { X = width / 2 - 0.05d, Y = -height / 2 + 0.05 }, new Point() { Area = bottomArea });
var rightBottomReinforcementPoint = new PointPrimitive(new Center { X = width / 2 - 0.05d, Y = -height / 2 + 0.05 }, new Point { Area = bottomArea });
ndmPrimitives.Add(rightBottomReinforcementPoint.GetNdmPrimitive());
//С площадью верхней арматуры
var leftTopReinforcementPoint = new PointPrimitive(new Center() { X = -width / 2 + 0.05d, Y = height / 2 - 0.05 }, new Point() { Area = topArea });
var leftTopReinforcementPoint = new PointPrimitive(new Center { X = -width / 2 + 0.05d, Y = height / 2 - 0.05 }, new Point { Area = topArea });
ndmPrimitives.Add(leftTopReinforcementPoint.GetNdmPrimitive());
var rightTopReinforcementPoint = new PointPrimitive(new Center() { X = width / 2 - 0.05d, Y = height / 2 - 0.05 }, new Point() { Area = topArea });
var rightTopReinforcementPoint = new PointPrimitive(new Center { X = width / 2 - 0.05d, Y = height / 2 - 0.05 }, new Point { Area = topArea });
ndmPrimitives.Add(rightTopReinforcementPoint.GetNdmPrimitive());
//Формируем коллекцию элементарных участков для расчета в библитеке (т.е. выполняем триангуляцию)
ndmCollection.AddRange(Triangulation.GetNdms(ndmPrimitives, options));