Add primitive visual property

This commit is contained in:
RedikultsevEvg
2025-08-03 23:37:50 +05:00
parent 6e8f4bcc58
commit 466c57feef
52 changed files with 742 additions and 138 deletions

View File

@@ -1,6 +1,8 @@
using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.VisualProperties;
using StructureHelperLogics.Models.Materials;
using System.Windows.Media;
namespace StructureHelperLogics.Models.BeamShears
{
@@ -62,11 +64,18 @@ namespace StructureHelperLogics.Models.BeamShears
public double CompressedGap { get; set; } = 0;
/// <inheritdoc/>
public bool IsSpiral { get; set; } = false;
public double StartCoordinate { get; set; } = 0;
public double EndCoordinate { get; set; } = 100;
public IPrimitiveVisualProperty VisualProperty { get; set; }
public StirrupByRebar(Guid id)
{
Id = id;
Material = HeadMaterialFactory.GetHeadMaterial(HeadmaterialType.Reinforcement400).HelperMaterial as IReinforcementLibMaterial;
VisualProperty = new PrimitiveVisualProperty(Guid.NewGuid())
{
Color = (Color)ColorConverter.ConvertFromString("Black")
};
}
public object Clone()