Add primitive visual property

This commit is contained in:
RedikultsevEvg
2025-08-03 23:37:50 +05:00
parent 6e8f4bcc58
commit 466c57feef
52 changed files with 742 additions and 138 deletions

View File

@@ -1,10 +1,14 @@
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.VisualProperties;
using StructureHelperCommon.Services;
namespace StructureHelperLogics.Models.BeamShears
{
public class StirrupBaseUpdateStrategy : IUpdateStrategy<IStirrup>
public class StirrupBaseUpdateStrategy : IParentUpdateStrategy<IStirrup>
{
private IUpdateStrategy<IPrimitiveVisualProperty> visualUpdateStrategy;
public bool UpdateChildren { get; set; } = true;
public void Update(IStirrup targetObject, IStirrup sourceObject)
{
CheckObject.IsNull(targetObject);
@@ -12,6 +16,18 @@ namespace StructureHelperLogics.Models.BeamShears
if (ReferenceEquals(targetObject, sourceObject)) { return; }
targetObject.Name = sourceObject.Name;
targetObject.CompressedGap = sourceObject.CompressedGap;
if (UpdateChildren == true)
{
UpdateTargetChildren(targetObject, sourceObject);
}
}
private void UpdateTargetChildren(IStirrup targetObject, IStirrup sourceObject)
{
CheckObject.IsNull(sourceObject.VisualProperty);
CheckObject.IsNull(targetObject.VisualProperty);
visualUpdateStrategy ??= new PrimitiveVisualPropertyUpdateStrategy();
visualUpdateStrategy.Update(targetObject.VisualProperty, sourceObject.VisualProperty);
}
}
}