Interpolation View for calculation result was added

This commit is contained in:
Evgeny Redikultsev
2023-01-08 14:11:16 +05:00
parent 2d7c8648ab
commit 401e3dd02b
52 changed files with 1428 additions and 61 deletions

View File

@@ -1,4 +1,6 @@
using StructureHelperCommon.Models.Forces;
using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Infrastructures.Strings;
using StructureHelperCommon.Models.Forces;
using StructureHelperCommon.Models.Shapes;
using System;
using System.Collections.Generic;
@@ -18,8 +20,9 @@ namespace StructureHelperCommon.Services.Forces
return newTuple;
}
public static IForceTuple InterpolateTuples(IForceTuple startTuple, IForceTuple endTuple, double coefficient)
public static IForceTuple InterpolateTuples(IForceTuple endTuple, IForceTuple startTuple = null, double coefficient = 0.5d)
{
if (startTuple == null) startTuple = new ForceTuple();
double dMx, dMy, dNz;
dMx = endTuple.Mx - startTuple.Mx;
dMy = endTuple.My - startTuple.My;
@@ -32,20 +35,17 @@ namespace StructureHelperCommon.Services.Forces
};
}
public static IForceTuple InterpolateTuples(IForceTuple endTuple, double coefficient)
{
IForceTuple startTuple = new ForceTuple();
return InterpolateTuples(startTuple, endTuple, coefficient);
}
public static List<IDesignForceTuple> InterpolateDesignTuple(IDesignForceTuple endTuple, int stepCount)
public static List<IDesignForceTuple> InterpolateDesignTuple(IDesignForceTuple finishDesignForce, IDesignForceTuple startDesignForce = null, int stepCount = 10)
{
if (startDesignForce.LimitState != finishDesignForce.LimitState) throw new StructureHelperException(ErrorStrings.LimitStatesIsNotValid);
if (startDesignForce.CalcTerm != finishDesignForce.CalcTerm) throw new StructureHelperException(ErrorStrings.LoadTermIsNotValid);
var tuples =new List<IDesignForceTuple>();
double step = 1d / stepCount;
for (int i = 0; i <= stepCount; i++)
{
var currentTuple = InterpolateTuples(endTuple.ForceTuple, i * step);
var currentDesignTuple = new DesignForceTuple() { LimitState = endTuple.LimitState, CalcTerm = endTuple.CalcTerm, ForceTuple = currentTuple };
var currentTuple = InterpolateTuples(finishDesignForce.ForceTuple, startDesignForce.ForceTuple, i * step);
var currentDesignTuple = new DesignForceTuple() { LimitState = finishDesignForce.LimitState, CalcTerm = finishDesignForce.CalcTerm, ForceTuple = currentTuple };
tuples.Add(currentDesignTuple);
}
return tuples;