UpdateStrategy for Actions was added

This commit is contained in:
Evgeny Redikultsev
2023-07-09 19:46:36 +05:00
parent 03b882f54d
commit 3e0e51d0c9
30 changed files with 402 additions and 138 deletions

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using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
public class ActionUpdateStrategy : IUpdateStrategy<IAction>
{
readonly IUpdateStrategy<IForceAction> forceUpdateStrategy = new ForceActionUpdateStrategy();
public void Update(IAction targetObject, IAction sourceObject)
{
CheckObject.CompareTypes(targetObject, sourceObject);
targetObject.Name = sourceObject.Name;
if (targetObject is IForceAction forceAction)
{
forceUpdateStrategy.Update(forceAction, (IForceAction)sourceObject);
}
else
{
ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(IAction), sourceObject.GetType());
}
}
}
}

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using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
public class FactorCombinationUpdateStrategy : IUpdateStrategy<IForceCombinationByFactor>
{
readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
public void Update(IForceCombinationByFactor targetObject, IForceCombinationByFactor sourceObject)
{
CheckObject.CompareTypes(targetObject, sourceObject);
tupleUpdateStrategy.Update(targetObject.FullSLSForces, sourceObject.FullSLSForces);
targetObject.ULSFactor = sourceObject.ULSFactor;
targetObject.LongTermFactor = sourceObject.LongTermFactor;
}
}
}

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using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Shapes.Logics;
using StructureHelperCommon.Models.Shapes;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StructureHelperCommon.Infrastructures.Exceptions;
namespace StructureHelperCommon.Models.Forces
{
public class ForceActionUpdateStrategy : IUpdateStrategy<IForceAction>
{
private readonly IUpdateStrategy<IPoint2D> pointStrategy = new PointUpdateStrategy();
private readonly IUpdateStrategy<IDesignForcePair> forcePairUpdateStrategy = new ForcePairUpdateStrategy();
private readonly IUpdateStrategy<IForceCombinationByFactor> factorUpdateStrategy = new FactorCombinationUpdateStrategy();
private readonly IUpdateStrategy<IForceCombinationList> forceListUpdateStrategy = new ForceCombinationListUpdateStrategy();
public void Update(IForceAction targetObject, IForceAction sourceObject)
{
CheckObject.CompareTypes(targetObject, sourceObject);
targetObject.SetInGravityCenter = sourceObject.SetInGravityCenter;
pointStrategy.Update(targetObject.ForcePoint, sourceObject.ForcePoint);
UpdateChildProperties(targetObject, sourceObject);
}
private void UpdateChildProperties(IForceAction targetObject, IForceAction sourceObject)
{
if (targetObject is IDesignForcePair pair)
{
forcePairUpdateStrategy.Update(pair, (IDesignForcePair)sourceObject);
}
else if (targetObject is IForceCombinationByFactor combination)
{
factorUpdateStrategy.Update(combination, (IForceCombinationByFactor)sourceObject);
}
else if (targetObject is IForceCombinationList forceCombinationList)
{
forceListUpdateStrategy.Update(forceCombinationList, (IForceCombinationList)sourceObject);
}
else
{
ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(IForceAction), targetObject.GetType());
}
}
}
}

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using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
public class ForceCombinationListUpdateStrategy : IUpdateStrategy<IForceCombinationList>
{
public void Update(IForceCombinationList targetObject, IForceCombinationList sourceObject)
{
CheckObject.CompareTypes(targetObject, sourceObject);
var forcesList = new List<IDesignForceTuple>(sourceObject.DesignForces);
targetObject.DesignForces.Clear();
foreach (var item in forcesList)
{
targetObject.DesignForces.Add((IDesignForceTuple)item.Clone());
}
}
}
}

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using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Models.Shapes;
using StructureHelperCommon.Models.Shapes.Logics;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
public class ForcePairUpdateStrategy : IUpdateStrategy<IDesignForcePair>
{
private readonly IUpdateStrategy<IForceTuple> tupleUpdateStrategy = new ForceTupleUpdateStrategy();
public void Update(IDesignForcePair targetObject, IDesignForcePair sourceObject)
{
CheckObject.CompareTypes(targetObject, sourceObject);
targetObject.LimitState = sourceObject.LimitState;
tupleUpdateStrategy.Update(targetObject.LongForceTuple, sourceObject.LongForceTuple);
tupleUpdateStrategy.Update(targetObject.FullForceTuple, sourceObject.FullForceTuple);
}
}
}

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using StructureHelperCommon.Infrastructures.Exceptions;
using StructureHelperCommon.Infrastructures.Interfaces;
using StructureHelperCommon.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StructureHelperCommon.Models.Forces
{
internal class ForceTupleUpdateStrategy : IUpdateStrategy<IForceTuple>
{
public void Update(IForceTuple targetObject, IForceTuple sourceObject)
{
CheckObject.IsNull(targetObject, ": target object ");
CheckObject.IsNull(sourceObject, ": source object ");
targetObject.Mx = sourceObject.Mx;
targetObject.My = sourceObject.My;
targetObject.Nz = targetObject.Nz;
targetObject.Qx = targetObject.Qx;
targetObject.Qy = targetObject.Qy;
targetObject.Mz = sourceObject.Mz;
}
}
}