Add inclined rebar
This commit is contained in:
@@ -1,18 +1,10 @@
|
||||
using StructureHelperCommon.Infrastructures.Exceptions;
|
||||
using StructureHelperCommon.Infrastructures.Interfaces;
|
||||
using StructureHelperCommon.Models;
|
||||
using StructureHelperCommon.Models.Calculators;
|
||||
using StructureHelperCommon.Models.Forces.Logics;
|
||||
using StructureHelperCommon.Models.Loggers;
|
||||
using StructureHelperCommon.Models.Materials;
|
||||
using StructureHelperLogics.NdmCalculations.Primitives;
|
||||
using StructureHelperLogics.NdmCalculations.Primitives.Logics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Media.Animation;
|
||||
|
||||
namespace StructureHelperLogics.NdmCalculations.Cracking
|
||||
{
|
||||
@@ -22,7 +14,7 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
|
||||
public class CheckCrackCalculatorInputDataLogic : ICheckInputDataLogic<ICrackCalculatorInputData>
|
||||
{
|
||||
private bool result;
|
||||
private ICheckPrimitiveCollectionLogic checkPrimitiveCollectionLogic;
|
||||
private ICheckEntityLogic<IHasPrimitives> checkPrimitiveCollectionLogic;
|
||||
|
||||
public ICrackCalculatorInputData InputData { get; set; }
|
||||
|
||||
@@ -31,7 +23,7 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
|
||||
|
||||
public IShiftTraceLogger? TraceLogger { get; set; }
|
||||
|
||||
public CheckCrackCalculatorInputDataLogic(ICheckPrimitiveCollectionLogic checkPrimitiveCollectionLogic)
|
||||
public CheckCrackCalculatorInputDataLogic(ICheckEntityLogic<IHasPrimitives> checkPrimitiveCollectionLogic)
|
||||
{
|
||||
this.checkPrimitiveCollectionLogic = checkPrimitiveCollectionLogic;
|
||||
}
|
||||
@@ -57,7 +49,7 @@ namespace StructureHelperLogics.NdmCalculations.Cracking
|
||||
{
|
||||
throw new StructureHelperException(ErrorStrings.ParameterIsNull + ": check primitive logic");
|
||||
}
|
||||
checkPrimitiveCollectionLogic.HasPrimitives = InputData;
|
||||
checkPrimitiveCollectionLogic.Entity = InputData;
|
||||
checkPrimitiveCollectionLogic.TraceLogger = TraceLogger?.GetSimilarTraceLogger();
|
||||
if (checkPrimitiveCollectionLogic.Check() == false)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user