CrossSection view model was improved
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@@ -12,7 +12,7 @@ namespace StructureHelperCommon.Models.Shapes
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{
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private Directions constDirections;
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/// <summary>
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/// Direction, for which canstant value is assigned
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/// Direction, for which constant value is assigned
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/// </summary>
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public Directions ConstDirections
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{
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@@ -31,6 +31,8 @@ namespace StructureHelperCommon.Models.Shapes
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/// Constant value for assigned direction
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/// </summary>
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public double ConstDirectionValue { get; set; }
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public IShiftTraceLogger? TraceLogger { get; set; }
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public ConstOneDirectionLogic(Directions constDirection, double constValue)
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{
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ConstDirections = constDirection;
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@@ -39,18 +41,46 @@ namespace StructureHelperCommon.Models.Shapes
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/// <inheritdoc/>
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public IPoint3D GetPoint3D(IPoint2D point2D)
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{
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TraceLogger?.AddMessage($"Logic convert point from 2D-space to 3D-space");
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IPoint3D point;
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if (ConstDirections == Directions.X)
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{
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point = new Point3D() { X = ConstDirectionValue, Y = - point2D.X, Z = point2D.Y };
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point = new Point3D()
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{
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X = ConstDirectionValue,
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Y = - point2D.X,
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Z = point2D.Y
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};
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TraceLogger?.AddMessage($"Constant direction is x-direction, so X = {point.X}");
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TraceLogger?.AddMessage($"X = ConstantValue = {point.X}");
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TraceLogger?.AddMessage($"Y = - point2D.X = {point.Y}");
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TraceLogger?.AddMessage($"Z = point2D.Y = {point.Z}");
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}
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else if (ConstDirections == Directions.Y)
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{
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point = new Point3D() { X = point2D.X, Y = ConstDirectionValue, Z = point2D.Y };
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point = new Point3D()
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{
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X = point2D.X,
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Y = ConstDirectionValue,
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Z = point2D.Y
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};
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TraceLogger?.AddMessage($"Constant direction is Y-direction");
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TraceLogger?.AddMessage($"X = point2D.X = {point.X}");
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TraceLogger?.AddMessage($"Y = ConstantValue = {point.Y}");
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TraceLogger?.AddMessage($"Z = point2D.Y = {point.Z}");
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}
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else if (ConstDirections == Directions.Z)
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{
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point = new Point3D() { X = point2D.Y, Y = point2D.X, Z = ConstDirectionValue };
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point = new Point3D()
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{
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X = point2D.Y,
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Y = point2D.X,
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Z = ConstDirectionValue
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};
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TraceLogger?.AddMessage($"Constant direction is Z-direction");
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TraceLogger?.AddMessage($"X = point2D.Y = {point.X}");
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TraceLogger?.AddMessage($"Y = point2D.X = {point.Y}");
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TraceLogger?.AddMessage($"Z = ConstantValue = {point.Z}");
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}
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else
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{
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@@ -1,4 +1,5 @@
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using System;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@@ -13,7 +14,7 @@ namespace StructureHelperCommon.Models.Shapes
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/// <summary>
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/// Logic for convert 2DPoint of some plane to point of 3DSpace
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/// </summary>
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public interface IConvert2DPointTo3DPointLogic
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public interface IConvert2DPointTo3DPointLogic : ILogic
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{
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/// <summary>
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/// Returns point in 3D-space by 2D point in some workplane
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