Add triangulation of polygon

This commit is contained in:
Evgeny Redikultsev
2025-10-26 22:19:25 +05:00
parent 196dc636bb
commit 09dcf4e7e9
52 changed files with 686 additions and 180 deletions

View File

@@ -16,13 +16,13 @@ namespace StructureHelperLogics.NdmCalculations.Triangulations
{
double width = options.Rectangle.Width;
double height = options.Rectangle.Height;
double ndmMaxSize = options.NdmMaxSize;
int ndmMinDivision = options.NdmMinDivision;
double ndmMaxSize = options.DivisionSize.NdmMaxSize;
int ndmMinDivision = options.DivisionSize.NdmMinDivision;
LoaderCalculator.Triangulations.RectangleTriangulationLogicOptions logicOptions = new LoaderCalculator.Triangulations.RectangleTriangulationLogicOptions(width, height, ndmMaxSize, ndmMinDivision);
var logic = LoaderCalculator.Triangulations.Triangulation.GetLogicInstance(logicOptions);
var ndmCollection = logic.GetNdmCollection(new LoaderCalculator.Data.Planes.RectangularPlane
{
Material = options.HeadMaterial.GetLoaderMaterial(options.triangulationOptions.LimiteState, options.triangulationOptions.CalcTerm)
Material = options.HeadMaterial.GetLoaderMaterial(options.TriangulationOptions.LimiteState, options.TriangulationOptions.CalcTerm)
});
TriangulationService.CommonTransform(ndmCollection, options);
double angle = options.RotationAngle;