Add triangulation of polygon
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@@ -44,7 +44,7 @@ namespace StructureHelperLogics.NdmCalculations.Triangulations
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CenterX = options.Center.X,
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CenterY = options.Center.Y,
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Area = options.Area,
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Material = options.HeadMaterial.GetLoaderMaterial(options.triangulationOptions.LimiteState, options.triangulationOptions.CalcTerm)
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Material = options.HeadMaterial.GetLoaderMaterial(options.TriangulationOptions.LimiteState, options.TriangulationOptions.CalcTerm)
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};
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;
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NdmTransform.SetPrestrain(rebarNdm, TupleConverter.ConvertToLoaderStrainMatrix(options.Prestrain));
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@@ -58,7 +58,7 @@ namespace StructureHelperLogics.NdmCalculations.Triangulations
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var material = hostPrimitive
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.NdmElement
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.HeadMaterial
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.GetLoaderMaterial(options.triangulationOptions.LimiteState, options.triangulationOptions.CalcTerm);
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.GetLoaderMaterial(options.TriangulationOptions.LimiteState, options.TriangulationOptions.CalcTerm);
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var prestrain = ForceTupleService.SumTuples(hostPrimitive.NdmElement.UsersPrestrain,
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hostPrimitive.NdmElement.AutoPrestrain)
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