Add triangulation of polygon

This commit is contained in:
Evgeny Redikultsev
2025-10-26 22:19:25 +05:00
parent 196dc636bb
commit 09dcf4e7e9
52 changed files with 686 additions and 180 deletions

View File

@@ -44,7 +44,7 @@ namespace StructureHelperLogics.NdmCalculations.Triangulations
CenterX = options.Center.X,
CenterY = options.Center.Y,
Area = options.Area,
Material = options.HeadMaterial.GetLoaderMaterial(options.triangulationOptions.LimiteState, options.triangulationOptions.CalcTerm)
Material = options.HeadMaterial.GetLoaderMaterial(options.TriangulationOptions.LimiteState, options.TriangulationOptions.CalcTerm)
};
;
NdmTransform.SetPrestrain(rebarNdm, TupleConverter.ConvertToLoaderStrainMatrix(options.Prestrain));
@@ -58,7 +58,7 @@ namespace StructureHelperLogics.NdmCalculations.Triangulations
var material = hostPrimitive
.NdmElement
.HeadMaterial
.GetLoaderMaterial(options.triangulationOptions.LimiteState, options.triangulationOptions.CalcTerm);
.GetLoaderMaterial(options.TriangulationOptions.LimiteState, options.TriangulationOptions.CalcTerm);
var prestrain = ForceTupleService.SumTuples(hostPrimitive.NdmElement.UsersPrestrain,
hostPrimitive.NdmElement.AutoPrestrain)