Add triangulation of polygon

This commit is contained in:
Evgeny Redikultsev
2025-10-26 22:19:25 +05:00
parent 196dc636bb
commit 09dcf4e7e9
52 changed files with 686 additions and 180 deletions

View File

@@ -18,22 +18,19 @@ namespace StructureHelperLogics.NdmCalculations.Triangulations
public IPoint2D Center { get; set; }
public double NdmMaxSize { get; }
public int NdmMinDivision { get; }
public StrainTuple Prestrain { get; set; }
public ITriangulationOptions triangulationOptions { get; set; }
public ITriangulationOptions TriangulationOptions { get; set; }
public IHeadMaterial HeadMaterial { get; set; }
public double RotationAngle { get; set; }
public IDivisionSize DivisionSize { get; }
public CircleTriangulationLogicOptions(IEllipseNdmPrimitive primitive)
{
Center = primitive.Center.Clone() as Point2D;
//to do change to ellipse
Circle = new CircleShape() { Diameter = primitive.Width };
NdmMaxSize = primitive.DivisionSize.NdmMaxSize;
NdmMinDivision = primitive.DivisionSize.NdmMinDivision;
DivisionSize = primitive.DivisionSize;
HeadMaterial = primitive.NdmElement.HeadMaterial;
Prestrain = ForceTupleService.SumTuples(primitive.NdmElement.UsersPrestrain, primitive.NdmElement.AutoPrestrain) as StrainTuple;
}