Add triangulation of polygon
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@@ -1,6 +1,5 @@
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperCommon.Models.Shapes;
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using StructureHelperCommon.Models.Shapes.Logics;
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using StructureHelperCommon.Services;
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namespace StructureHelperLogics.NdmCalculations.Primitives
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@@ -28,6 +28,7 @@ namespace StructureHelperLogics.NdmCalculations.Primitives.Logics
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if (ReferenceEquals(targetObject, sourceObject)) { return; }
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targetObject.Triangulate = sourceObject.Triangulate;
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tupleUpdateStrategy.Update(targetObject.UsersPrestrain, sourceObject.UsersPrestrain);
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tupleUpdateStrategy.Update(targetObject.AutoPrestrain, sourceObject.AutoPrestrain);
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if (UpdateChildren == true)
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{
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if (sourceObject.HeadMaterial != null)
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