Add Safety FactorConverter
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@@ -1,5 +1,4 @@
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using StructureHelper.Models.Materials;
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using StructureHelperCommon.Infrastructures.Exceptions;
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using StructureHelperCommon.Infrastructures.Interfaces;
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using StructureHelperCommon.Services;
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@@ -7,27 +6,13 @@ namespace StructureHelperLogics.Models.Materials
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{
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public class HeadMaterialUpdateStrategy : IUpdateStrategy<IHeadMaterial>
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{
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private IUpdateStrategy<IElasticMaterial> elasticStrategy;
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private IUpdateStrategy<IFRMaterial> frStrategy;
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private IUpdateStrategy<IConcreteLibMaterial> concreteStrategy;
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private IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy;
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public HeadMaterialUpdateStrategy(IUpdateStrategy<IElasticMaterial> elasticStrategy,
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IUpdateStrategy<IFRMaterial> frStrategy,
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IUpdateStrategy<IConcreteLibMaterial> concreteStrategy,
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IUpdateStrategy<IReinforcementLibMaterial> reinforcementStrategy
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)
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private IUpdateStrategy<IHelperMaterial> helperMaterialUpdateStrategy;
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public HeadMaterialUpdateStrategy(IUpdateStrategy<IHelperMaterial> helperMaterialUpdateStrategy)
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{
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this.elasticStrategy = elasticStrategy;
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this.frStrategy = frStrategy;
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this.concreteStrategy = concreteStrategy;
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this.reinforcementStrategy= reinforcementStrategy;
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this.helperMaterialUpdateStrategy = helperMaterialUpdateStrategy;
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}
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public HeadMaterialUpdateStrategy() : this(
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new ElasticUpdateStrategy(),
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new FRUpdateStrategy(),
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new ConcreteLibUpdateStrategy(),
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new ReinforcementLibUpdateStrategy()
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) { }
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public HeadMaterialUpdateStrategy() : this(new HelperMaterialUpdateStrategy()) { }
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public void Update(IHeadMaterial targetObject, IHeadMaterial sourceObject)
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{
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@@ -37,44 +22,9 @@ namespace StructureHelperLogics.Models.Materials
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targetObject.Name = sourceObject.Name;
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targetObject.Color = sourceObject.Color;
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targetObject.HelperMaterial = sourceObject.HelperMaterial.Clone() as IHelperMaterial;
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UpdateHelperMaterial(targetObject.HelperMaterial, sourceObject.HelperMaterial);
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helperMaterialUpdateStrategy.Update(targetObject.HelperMaterial, sourceObject.HelperMaterial);
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}
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private void UpdateHelperMaterial(IHelperMaterial targetObject, IHelperMaterial sourceObject)
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{
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CheckObject.CompareTypes(targetObject, sourceObject);
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if (sourceObject is ILibMaterial)
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{
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UpdateLibMaterial(targetObject, sourceObject);
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}
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else if (sourceObject is IElasticMaterial)
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{
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elasticStrategy.Update(targetObject as IElasticMaterial, sourceObject as IElasticMaterial);
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}
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else if (sourceObject is IFRMaterial)
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{
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frStrategy.Update(targetObject as IFRMaterial, sourceObject as IFRMaterial);
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}
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else
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{
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ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(IHelperMaterial), sourceObject.GetType());
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}
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}
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private void UpdateLibMaterial(IHelperMaterial targetObject, IHelperMaterial sourceObject)
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{
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if (sourceObject is IConcreteLibMaterial)
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{
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concreteStrategy.Update(targetObject as IConcreteLibMaterial, sourceObject as IConcreteLibMaterial);
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}
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else if (sourceObject is IReinforcementLibMaterial)
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{
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reinforcementStrategy.Update(targetObject as IReinforcementLibMaterial, sourceObject as IReinforcementLibMaterial);
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}
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else
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{
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ErrorCommonProcessor.ObjectTypeIsUnknown(typeof(ILibMaterial), sourceObject.GetType());
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}
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}
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}
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}
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