using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GroundOrganizer { [Serializable] public class PlanningVertex : Geo.Point3d { public int Number { get; set; } public double Red { get; set; } public double Black { get; set; } internal string PropsToString() { string s = ";"; return Number + s + X + s + Y + s + Red + s + Black; } internal void StringToProps(string line, char separator = ';') { string[] src = line.Split(separator); try { Number = Int32.Parse(src[0]); X = double.Parse(src[1]); Y = double.Parse(src[2]); Red = double.Parse(src[3]); Black = double.Parse(src[4]); } catch { return; } } } }